![]() Activating the whole map is still a bad situation, but one that you can usually survive.Īnother reason I postponed playing LWR was that it was still in active development. Also, your soldiers are tougher, and defense actually works! Having cover will prevent your soldiers from being killed, rather than just reducing the odds. Also proximity matters a lot in LWR, so out of sight enemies are usually not a huge threat. ![]() ![]() But in LWR this mechanic has been balanced by other new mechanics, such as cancelling the enemy’s scamper movement and sometimes even disabling their weapons. The truth is that I was scared of the new pod activation mechanics, whereby an enemy pod that sees another active pod, will automatically activate as well.
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